Rather than instantiating a UTF8 encoding everywhere when we want to supress the BOM, use a single Util.UTF8NoBomEncoding.

This class is thread-safe (as evidenced by the provision of the system-wide Encoding.UTF8 which does not suppress BOM on output).
This commit is contained in:
Justin Clark-Casey (justincc)
2012-07-13 01:03:28 +01:00
parent 9ccb578721
commit 884d603cac
15 changed files with 68 additions and 85 deletions

View File

@@ -952,7 +952,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
try
{
FileStream fs = File.Create(Path.Combine(Path.GetDirectoryName(assembly), ItemID.ToString() + ".state"));
Byte[] buf = (new UTF8Encoding()).GetBytes(xml);
Byte[] buf = Util.UTF8NoBomEncoding.GetBytes(xml);
fs.Write(buf, 0, buf.Length);
fs.Close();
}