diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 1f7443a27c..b305802228 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs @@ -79,7 +79,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api /// /// Contains all LSL ll-functions. This class will be in Default AppDomain. /// - public class LSL_Api : MarshalByRefObject, ILSL_Api, IScriptApi + public class LSL_Api : ILSL_Api, IScriptApi { private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index 2e1a55e6f7..c9f50ced2f 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs @@ -54,7 +54,7 @@ using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; namespace OpenSim.Region.ScriptEngine.Shared.Api { [Serializable] - public class LS_Api : MarshalByRefObject, ILS_Api, IScriptApi + public class LS_Api : ILS_Api, IScriptApi { internal IScriptEngine m_ScriptEngine; internal SceneObjectPart m_host; diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs index f068d873fe..67eba37d43 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/MOD_Api.cs @@ -54,7 +54,7 @@ using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; namespace OpenSim.Region.ScriptEngine.Shared.Api { [Serializable] - public class MOD_Api : MarshalByRefObject, IMOD_Api, IScriptApi + public class MOD_Api : IMOD_Api, IScriptApi { // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 57ff002409..e7989d4809 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs @@ -134,7 +134,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api } [Serializable] - public class OSSL_Api : MarshalByRefObject, IOSSL_Api, IScriptApi + public class OSSL_Api : IOSSL_Api, IScriptApi { public const string GridInfoServiceConfigSectionName = "GridInfoService"; @@ -5541,6 +5541,26 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api return (item == null) ? LSL_String.Empty : item.Description; } + public LSL_Key osGetLinkInventoryKey(LSL_Integer linkNumber, LSL_String name, LSL_Integer type) + { + SceneObjectPart part = GetSingleLinkPart(linkNumber); + if(part == null) + return LSL_String.NullKey; + + TaskInventoryItem item = part.Inventory.GetInventoryItem(name, type); + if (item is null) + return LSL_String.NullKey; + + if ((item.CurrentPermissions + & (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) + == (uint)(PermissionMask.Copy | PermissionMask.Transfer | PermissionMask.Modify)) + { + return new LSL_Key(item.AssetID.ToString()); + } + + return LSL_String.NullKey; + } + public LSL_Key osGetLinkInventoryItemKey(LSL_Integer linkNumber, LSL_String name) { SceneObjectPart part = GetSingleLinkPart(linkNumber); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs index fb7ad789dc..72af1bc870 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs @@ -561,6 +561,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Interfaces LSL_Integer osApproxEquals(rotation ra, rotation rb, LSL_Float margin); LSL_Key osGetInventoryLastOwner(LSL_String itemNameOrId); LSL_Key osGetInventoryItemKey(LSL_String name); + LSL_Key osGetLinkInventoryKey(LSL_Integer linkNumber, LSL_String name, LSL_Integer type); LSL_Key osGetLinkInventoryItemKey(LSL_Integer linkNumber, LSL_String name); LSL_String osGetInventoryName(LSL_Key itemId); LSL_String osGetLinkInventoryName(LSL_Integer linkNumber, LSL_Key itemId); diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs index f8bc0526bd..ed392758b5 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Stub.cs @@ -43,7 +43,7 @@ using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { - public partial class ScriptBaseClass : MarshalByRefObject + public partial class ScriptBaseClass { public ILSL_Api m_LSL_Functions; diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs index cc7a285ff4..820dcfce85 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LS_Stub.cs @@ -45,7 +45,7 @@ using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { - public partial class ScriptBaseClass : MarshalByRefObject + public partial class ScriptBaseClass { public ILS_Api m_LS_Functions; diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs index 703924d348..aebf9c9636 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/MOD_Stub.cs @@ -49,7 +49,7 @@ using LSL_Vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { - public partial class ScriptBaseClass : MarshalByRefObject + public partial class ScriptBaseClass { public IMOD_Api m_MOD_Functions; diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs index 2fb00ce47a..7895b02332 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/OSSL_Stub.cs @@ -44,7 +44,7 @@ using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { - public partial class ScriptBaseClass : MarshalByRefObject + public partial class ScriptBaseClass { public IOSSL_Api m_OSSL_Functions; @@ -1460,6 +1460,12 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase return m_OSSL_Functions.osGetInventoryItemKey(name); } + [MethodImpl(MethodImplOptions.AggressiveInlining)] + public LSL_Key osGetLinkInventoryKey(LSL_Integer linkNumber, LSL_String name, LSL_Integer type) + { + return m_OSSL_Functions.osGetLinkInventoryKey(linkNumber, name, type); + } + [MethodImpl(MethodImplOptions.AggressiveInlining)] public LSL_Key osGetLinkInventoryItemKey(LSL_Integer linkNumber, LSL_String name) { diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs index 36fabcb306..f99d858a1c 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Runtime/ScriptBase.cs @@ -33,7 +33,7 @@ using OpenSim.Region.ScriptEngine.Interfaces; namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { - public partial class ScriptBaseClass : MarshalByRefObject, IScript + public partial class ScriptBaseClass : IScript { private Dictionary inits = new Dictionary(); public ScriptBaseClass() diff --git a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs index c6fcf89445..38d9881168 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Helpers.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Helpers.cs @@ -202,11 +202,7 @@ namespace OpenSim.Region.ScriptEngine.Shared Owner = Key; Position = new LSL_Types.Vector3(presence.AbsolutePosition); - Rotation = new LSL_Types.Quaternion( - presence.Rotation.X, - presence.Rotation.Y, - presence.Rotation.Z, - presence.Rotation.W); + Rotation = new LSL_Types.Quaternion(presence.Rotation); Velocity = new LSL_Types.Vector3(presence.Velocity); Type = 0x01; // Avatar diff --git a/bin/ScriptSyntax.xml b/bin/ScriptSyntax.xml index 1699958814..a870b00391 100644 --- a/bin/ScriptSyntax.xml +++ b/bin/ScriptSyntax.xml @@ -1,4 +1,4 @@ -3c8d15ee-d2ba-11ee-ae64-406c8fbbb495 +9a2d5a5e-484a-40b0-82bc-092443b08ff7 llsd-lsl-syntax-version2 controls @@ -7393,6 +7393,15 @@ tooltipReturns id(key) of a inventory item within a prim inventory. If name is not unique result maybe unpredictable.\n- Threat Level: Not Checked.\n- Permissions: Always allowed by default.\n- Sleep: 0 seconds. +osGetLinkInventoryAssetKey + + returnkey + arguments + linkNumbertypeinteger + nametypestring + typetypeinteger + + osGetLinkInventoryItemKey returnkey diff --git a/runprebuild.bat b/runprebuild.bat index dc840b4f36..e8cd98c35f 100755 --- a/runprebuild.bat +++ b/runprebuild.bat @@ -8,6 +8,8 @@ rem To compile in debug mode rem To compile in release mode comment line (add rem to start) above and uncomment next (remove rem) rem @echo dotnet build --configuration Debug OpenSim.sln > compile.bat :done +copy bin\System.Drawing.Common.dll.win bin\System.Drawing.Common.dll + if exist "bin\addin-db-002" ( del /F/Q/S bin\addin-db-002 > NUL rmdir /Q/S bin\addin-db-002