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Added some [DebuggerNonUserCode] modifiers to functions that throw EventAbortException() to ease debugging on Visual Studio
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@@ -27,6 +27,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics; //for [DebuggerNonUserCode]
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using System.Reflection;
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using System.Runtime.Remoting.Lifetime;
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using OpenSim.Region.ScriptEngine.Shared;
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@@ -131,6 +132,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase
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return (eventFlags);
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}
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[DebuggerNonUserCode]
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public void ExecuteEvent(string state, string FunctionName, object[] args)
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{
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// IMPORTANT: Types and MemberInfo-derived objects require a LOT of memory.
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