diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index f686a9f9f9..68fac590b5 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -81,6 +81,7 @@ namespace OpenSim.Region.Environment.Scenes public bool m_physicalPrim; public float m_maxNonphys = 65536; public float m_maxPhys = 10; + public bool m_clampPrimSize = false; public bool m_seeIntoRegionFromNeighbor; public int MaxUndoCount = 5; @@ -326,6 +327,7 @@ namespace OpenSim.Region.Environment.Scenes IConfig startupConfig = m_config.Configs["Startup"]; m_maxNonphys = startupConfig.GetFloat("NonPhysicalPrimMax", 65536.0f); m_maxPhys = startupConfig.GetFloat("PhysicalPrimMax", 10.0f); + m_clampPrimSize = startupConfig.GetBoolean("ClampPrimSize", false); m_defaultScriptEngine = startupConfig.GetString("DefaultScriptEngine", "DotNetEngine"); } diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 369f940785..6b3cb94804 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example @@ -37,6 +37,7 @@ TextureOnMapTile = false ; Maximum total size, and maximum size where a prim can be physical NonPhysicalPrimMax = 256 PhysicalPrimMax = 10 +ClampPrimSize = false ; ## ; ## STORAGE