give up on the code to stop AsyncCommandManager. It fails with many scripts running, and its only done deep on exit code. It is a backgroud thread should not block exit and never did

This commit is contained in:
UbitUmarov
2017-05-24 02:19:25 +01:00
parent 07e614a32c
commit 8989e8ef3a
2 changed files with 4 additions and 2 deletions

View File

@@ -79,7 +79,7 @@ namespace OpenSim
else
{
ServicePointManager.DefaultConnectionLimit = 12;
try { ServicePointManager.DnsRefreshTimeout = 120000; } // just is case crazy some mono decides to have it infinity
try { ServicePointManager.DnsRefreshTimeout = 120000; } // just is case some crazy mono decides to have it infinity
catch { }
}