give up on the code to stop AsyncCommandManager. It fails with many scripts running, and its only done deep on exit code. It is a backgroud thread should not block exit and never did

This commit is contained in:
UbitUmarov
2017-05-24 02:19:25 +01:00
parent 07e614a32c
commit 8989e8ef3a
2 changed files with 4 additions and 2 deletions

View File

@@ -188,9 +188,11 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
cmdHandlerThreadCycleSleepms = 100;
}
/*
~AsyncCommandManager()
{
// Shut down thread
try
{
lock (staticLock)
@@ -213,7 +215,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
{
}
}
*/
/// <summary>
/// Main loop for the manager thread
/// </summary>