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* Change AssetGatherer method access so that only methods which are worth calling from the outside are public
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@@ -100,7 +100,7 @@ namespace OpenSim.Region.CoreModules.World.Archiver
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foreach (SceneObjectGroup sceneObject in sceneObjects)
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{
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assetGatherer.GetSceneObjectAssetUuids(sceneObject, assetUuids);
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assetGatherer.GatherAssetUuids(sceneObject, assetUuids);
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}
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m_log.DebugFormat(
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