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* Make KillObjectPackets reliable
* This may help http://opensimulator.org/mantis/view.php?id=2377 where large linksets do not always correctly delete - since a lost kill packet to the client could result in the symptoms described
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@@ -1651,6 +1651,7 @@ namespace OpenSim.Region.Environment.Scenes
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item.AssetType = asset.Type;
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item.InvType = (int)InventoryType.Object;
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item.Folder = folderID;
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if ((remoteClient.AgentId != objectGroup.RootPart.OwnerID) && ExternalChecks.ExternalChecksPropagatePermissions())
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{
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uint perms=objectGroup.GetEffectivePermissions();
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