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https://github.com/opensim/opensim.git
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Renamed Compiler.LSL to Compiler.LSO
This commit is contained in:
@@ -30,7 +30,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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public static class Common
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{
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@@ -32,7 +32,7 @@ using System.Reflection.Emit;
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using System.Threading;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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@@ -86,7 +86,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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TypeBuilder typeBuilder = modBuilder.DefineType(
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"LSL_ScriptObject",
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TypeAttributes.Public | TypeAttributes.BeforeFieldInit,
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typeof(OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass));
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typeof(OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass));
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//,
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// typeof());
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//, typeof(LSL_BuiltIn_Commands_Interface));
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@@ -32,7 +32,7 @@ using System.Text;
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using System.Reflection;
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using System.Reflection.Emit;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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partial class LSO_Parser
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{
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@@ -3,7 +3,7 @@ using System.Collections.Generic;
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using System.Text;
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using System.IO;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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public partial class LSL_BaseClass
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{
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@@ -41,7 +41,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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{
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LSL_Builtins = LSLBuiltins;
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Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL.LSL_BaseClass.Start() called");
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Common.SendToLog("OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO.LSL_BaseClass.Start() called");
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//LSL_Builtins.llSay(0, "Test");
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return;
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}
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@@ -2,7 +2,7 @@
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//using System.Collections.Generic;
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//using System.Text;
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//namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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//namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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//{
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// public partial class LSL_BaseClass
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// {
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@@ -2,11 +2,19 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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public partial class LSL_BaseClass
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{
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/*
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* OPCODES
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*
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* These are internal "assembly" commands,
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* basic operators like "ADD", "PUSH" and "POP"
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*
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* It also contains managed stack and keeps track of internal variables, etc.
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*
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*/
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public void StoreToLocal(UInt32 index)
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@@ -30,7 +30,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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public class LSL_CLRInterface
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{
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@@ -32,7 +32,7 @@ using System.Text;
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using System.Reflection;
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using System.Reflection.Emit;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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partial class LSO_Parser
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{
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@@ -30,7 +30,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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public static class LSO_Enums
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{
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@@ -33,7 +33,7 @@ using System.IO;
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using System.Reflection;
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using System.Reflection.Emit;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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partial class LSO_Parser
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{
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@@ -31,7 +31,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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static class LSO_Struct
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{
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@@ -30,7 +30,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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public interface LSL_BuiltIn_Commands_Interface
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{
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@@ -30,7 +30,7 @@ using System;
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using System.Collections.Generic;
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using System.Text;
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSO
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{
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public class LSL_BuiltIn_Commands_TestImplementation : LSL_BuiltIn_Commands_Interface
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{
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