Merge branch 'avination'

This commit is contained in:
Melanie
2012-05-03 00:15:45 +02:00
3 changed files with 19 additions and 10 deletions

View File

@@ -793,10 +793,7 @@ namespace OpenSim.Region.Physics.OdePlugin
float perr;
// default to global but don't go underground
if (t < m_VhoverHeight)
perr = m_VhoverHeight - pos.Z;
else
perr = t - pos.Z; ;
perr = m_VhoverHeight - pos.Z;
if ((m_flags & VehicleFlag.HOVER_GLOBAL_HEIGHT) == 0)
{
@@ -817,9 +814,13 @@ namespace OpenSim.Region.Physics.OdePlugin
perr += w;
}
}
else if (t > m_VhoverHeight)
perr = t - pos.Z; ;
if ((m_flags & VehicleFlag.HOVER_UP_ONLY) == 0 || perr > 0)
{
force.Z += (perr / m_VhoverTimescale / m_VhoverTimescale - curVel.Z * m_VhoverEfficiency) / m_timestep;
// force.Z += (perr / m_VhoverTimescale / m_VhoverTimescale - curVel.Z * m_VhoverEfficiency) / m_timestep;
force.Z += (perr / m_VhoverTimescale - curVel.Z * m_VhoverEfficiency);// * m_invtimestep);
force.Z += _pParentScene.gravityz * (1f - m_VehicleBuoyancy);
}
else // no buoyancy