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* FreeContext may be a bit too buggy for my tastes in some environments. * Commenting it for the moment.
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@@ -450,7 +450,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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try
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{
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response.Send();
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response.FreeContext();
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//response.FreeContext();
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}
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catch (SocketException e)
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{
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@@ -912,7 +912,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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{
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response.Send();
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response.OutputStream.Flush();
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response.FreeContext();
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//response.FreeContext();
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//response.OutputStream.Close();
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}
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catch (IOException e)
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@@ -1169,7 +1169,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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try
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{
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response.Send();
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response.FreeContext();
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//response.FreeContext();
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}
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catch (SocketException f)
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{
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@@ -1452,8 +1452,8 @@ namespace OpenSim.Framework.Servers.HttpServer
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response.OutputStream.Flush();
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response.Send();
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if (!response.KeepAlive && response.ReuseContext)
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response.FreeContext();
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//if (!response.KeepAlive && response.ReuseContext)
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// response.FreeContext();
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}
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catch (SocketException e)
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{
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@@ -1494,7 +1494,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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try
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{
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response.Send();
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response.FreeContext();
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//response.FreeContext();
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}
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catch (SocketException e)
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{
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@@ -1530,7 +1530,7 @@ namespace OpenSim.Framework.Servers.HttpServer
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try
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{
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response.Send();
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response.FreeContext();
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//response.FreeContext();
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}
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catch (SocketException e)
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{
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