HG: normalize all externalized user ULRs to be the Home URL, i.e. the location of the user's UAS. This corrects an earlier design which had some cases pointing to the profile server. WARNING: CONFIGURATION CHANGES in both the sims (*Common.ini) and the Robust configs (Robust.HG.ini). Please check diff of the example files, but basically all vars that were pointing to profile should point to the UAS instead and should be called HomeURI.

This commit is contained in:
Diva Canto
2012-01-12 09:56:35 -08:00
parent 34137ed4ea
commit 8bdd80abfa
11 changed files with 46 additions and 33 deletions

View File

@@ -44,13 +44,13 @@ namespace OpenSim.Framework.Serialization.External
/// with creator data added to it.
/// </summary>
/// <param name="xml">The SceneObjectPart represented in XML2</param>
/// <param name="profileURL">The URL of the profile service for the creator</param>
/// <param name="homeURL">The URL of the user agents service (home) for the creator</param>
/// <param name="userService">The service for retrieving user account information</param>
/// <param name="scopeID">The scope of the user account information (Grid ID)</param>
/// <returns>The SceneObjectPart represented in XML2</returns>
public static string RewriteSOP(string xml, string profileURL, IUserAccountService userService, UUID scopeID)
public static string RewriteSOP(string xml, string homeURL, IUserAccountService userService, UUID scopeID)
{
if (xml == string.Empty || profileURL == string.Empty || userService == null)
if (xml == string.Empty || homeURL == string.Empty || userService == null)
return xml;
XmlDocument doc = new XmlDocument();
@@ -83,7 +83,7 @@ namespace OpenSim.Framework.Serialization.External
if (!hasCreatorData && creator != null)
{
XmlElement creatorData = doc.CreateElement("CreatorData");
creatorData.InnerText = profileURL + "/" + creator.PrincipalID + ";" + creator.FirstName + " " + creator.LastName;
creatorData.InnerText = homeURL + ";" + creator.FirstName + " " + creator.LastName;
sop.AppendChild(creatorData);
}
}