*TEST* send udp sync. Stop uncontroled and hidden use of IO threads.

Testing this may require several people.
This commit is contained in:
UbitUmarov
2014-10-13 13:17:48 +01:00
parent a301bad8ad
commit 8c41271b33
2 changed files with 19 additions and 2 deletions

View File

@@ -1305,7 +1305,8 @@ namespace OpenSim.Region.ClientStack.LindenUDP
PacketsSentCount++;
// Put the UDP payload on the wire
AsyncBeginSend(buffer);
//AsyncBeginSend(buffer);
SyncSend(buffer);
// Keep track of when this packet was sent out (right now)
outgoingPacket.TickCount = Environment.TickCount & Int32.MaxValue;