* Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class

* This conforms better to other module usage
This commit is contained in:
Justin Clarke Casey
2008-11-03 18:33:35 +00:00
parent add42f5e9b
commit 8c71954e08
10 changed files with 43 additions and 29 deletions

View File

@@ -27,6 +27,7 @@
using System.Net;
using System.Net.Sockets;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Region.Environment.Scenes;
using OpenSim.Framework.Communications.Cache;
@@ -36,7 +37,7 @@ namespace OpenSim.Region.ClientStack
public interface IClientNetworkServer
{
void Initialise(
IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, ClientStackUserSettings settings,
IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource,
AssetCache assetCache, AgentCircuitManager authenticateClass);
Socket Server { get; }