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* Use nini to pass config information to the client stack, rather than the ClientStackUserSettings class
* This conforms better to other module usage
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@@ -27,6 +27,7 @@
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using System.Net;
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using System.Net.Sockets;
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using Nini.Config;
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using OpenSim.Framework;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Framework.Communications.Cache;
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@@ -36,7 +37,7 @@ namespace OpenSim.Region.ClientStack
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public interface IClientNetworkServer
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{
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void Initialise(
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IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, ClientStackUserSettings settings,
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IPAddress _listenIP, ref uint port, int proxyPortOffsetParm, bool allow_alternate_port, IConfigSource configSource,
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AssetCache assetCache, AgentCircuitManager authenticateClass);
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Socket Server { get; }
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