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* Make version information common to all servers
* Now all servers respond to the "show version" command on the console
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@@ -366,7 +366,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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{
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m_moneyBalance = 1000;
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m_channelVersion = Helpers.StringToField("OpenSimulator Server " + scene.GetSimulatorVersion());
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m_channelVersion = Helpers.StringToField(scene.GetSimulatorVersion());
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InitDefaultAnimations();
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