Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before.

This commit is contained in:
Diva Canto
2011-05-02 09:04:34 -07:00
parent bbe41c75e1
commit 8cc547c277
2 changed files with 16 additions and 16 deletions

View File

@@ -102,7 +102,7 @@ namespace OpenSim.Services.Connectors.Simulation
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
args["teleport_flags"] = OSD.FromString(flags.ToString());
OSDMap result = WebUtil.PostToService(uri,args);
OSDMap result = WebUtil.PostToService(uri, args, 20000);
if (result["Success"].AsBoolean())
return true;
@@ -126,7 +126,7 @@ namespace OpenSim.Services.Connectors.Simulation
/// </summary>
public bool UpdateAgent(GridRegion destination, AgentData data)
{
return UpdateAgent(destination, (IAgentData)data);
return UpdateAgent(destination, (IAgentData)data, 100000); // yes, 100 seconds
}
/// <summary>
@@ -181,7 +181,7 @@ namespace OpenSim.Services.Connectors.Simulation
}
}
UpdateAgent(destination,(IAgentData)pos);
UpdateAgent(destination, (IAgentData)pos, 10000);
}
// unreachable
@@ -191,7 +191,7 @@ namespace OpenSim.Services.Connectors.Simulation
/// <summary>
/// This is the worker function to send AgentData to a neighbor region
/// </summary>
private bool UpdateAgent(GridRegion destination, IAgentData cAgentData)
private bool UpdateAgent(GridRegion destination, IAgentData cAgentData, int timeout)
{
// m_log.DebugFormat("[REMOTE SIMULATION CONNECTOR]: UpdateAgent start");
@@ -207,7 +207,7 @@ namespace OpenSim.Services.Connectors.Simulation
args["destination_name"] = OSD.FromString(destination.RegionName);
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
OSDMap result = WebUtil.PutToService(uri,args);
OSDMap result = WebUtil.PutToService(uri, args, timeout);
return result["Success"].AsBoolean();
}
catch (Exception e)
@@ -233,7 +233,7 @@ namespace OpenSim.Services.Connectors.Simulation
try
{
OSDMap result = WebUtil.GetFromService(uri);
OSDMap result = WebUtil.GetFromService(uri, 10000);
if (result["Success"].AsBoolean())
{
// OSDMap args = Util.GetOSDMap(result["_RawResult"].AsString());
@@ -392,7 +392,7 @@ namespace OpenSim.Services.Connectors.Simulation
args["destination_name"] = OSD.FromString(destination.RegionName);
args["destination_uuid"] = OSD.FromString(destination.RegionID.ToString());
WebUtil.PostToService(uri, args);
WebUtil.PostToService(uri, args, 40000);
}
catch (Exception e)
{