Added OpenSim.32BitLaunch.exe that can be used on 64-bit systems to run OpenSim in 32-bit mode.

Added VISUAL BASIC.NET-support
//cs, //lsl and //vb as first characters of script will determine what compiler is used.
Compile warnings are no longer treated as errors. Script will still run.
Added a few useless and useful config options:
Write script source to harddisk for debug, Default compile language, Allowed compilers (languages), compile in release or debug mode, clean up old scripts on startup
Loads of warnings for incorrect config
This commit is contained in:
Tedd Hansen
2008-02-02 02:35:56 +00:00
parent 667197f24d
commit 8ccc12d642
4 changed files with 256 additions and 38 deletions

View File

@@ -200,3 +200,22 @@ ScriptLoadUnloadLoopms=30
; Async LL commands are LSL-commands that causes an event to be fired back with result
AsyncLLCommandLoopms=50
; When script is converted from LSL to C#, or just plain compiled, a copy of the script source will be put in the ScriptEngine folder
WriteScriptSourceToDebugFile=true
; Specify default script compiler
; If you do not specify //cs, //vb or //lsl tag as the first characters of your script then the default compiler will be chosen
; Valid languages are: lsl, cs and vb
DefaultCompileLanguage=lsl
; Specify what compilers are allowed to be used
; Valid languages are: lsl, cs and vb
AllowedCompilers=lsl;cs;vb
; Compile scripts with debugging
; Probably a thousand times slower, but gives you a line number when something goes wrong.
CompileWithDebugInformation=true
; Remove old scripts on next startup
CleanUpOldScriptsOnStartup=true