diff --git a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs index 11a998202b..fb4a3e33f8 100644 --- a/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs +++ b/OpenSim/Region/ScriptEngine/Common/ScriptEngineBase/EventQueueThreadClass.cs @@ -153,6 +153,9 @@ namespace OpenSim.Region.ScriptEngine.Common.ScriptEngineBase /// private void EventQueueThreadLoop() { + CultureInfo USCulture = new CultureInfo("en-US"); + Thread.CurrentThread.CurrentCulture = USCulture; + //myScriptEngine.Log.Info("[" + ScriptEngineName + "]: EventQueueManager Worker thread spawned"); try {