Implementing PRIM_LINK_TARGET in a non-recursive fashion

This commit is contained in:
SignpostMarv
2012-08-15 21:14:39 +01:00
committed by Melanie
parent 3e946094a1
commit 8cd4042f9e
2 changed files with 107 additions and 117 deletions

View File

@@ -126,7 +126,7 @@ namespace OpenSim.Framework
public delegate void ObjectDrop(uint localID, IClientAPI remoteClient);
public delegate void UpdatePrimFlags(
uint localID, bool UsePhysics, bool IsTemporary, bool IsPhantom,ExtraPhysicsData PhysData, IClientAPI remoteClient);
uint localID, bool UsePhysics, bool IsTemporary, bool IsPhantom, ExtraPhysicsData PhysData, IClientAPI remoteClient);
public delegate void UpdatePrimTexture(uint localID, byte[] texture, IClientAPI remoteClient);