extend TestAddSceneObject() to check Scene.AddNewSceneObject() return boolean

improve test to retrieve object by known uuid rather than dynamically assigned local id
This commit is contained in:
Justin Clark-Casey (justincc)
2010-05-21 21:38:47 +01:00
parent f83acf533b
commit 8d968249ec
2 changed files with 13 additions and 5 deletions

View File

@@ -32,7 +32,6 @@ using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
@@ -115,7 +114,6 @@ namespace OpenSim.Tests.Common.Setup
return SetupScene(name, id, x, y,"");
}
/// <summary>
/// Set up a scene. If it's more then one scene, use the same CommunicationsManager to link regions
/// or a different, to get a brand new scene with new shared region modules.