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Minor cleanup
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@@ -82,7 +82,6 @@ namespace OpenSim.Framework.Data.SQLite
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MainLog.Instance.Verbose("DATASTORE", "Populated Intentory Items Definitions");
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ds.AcceptChanges();
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return;
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}
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public InventoryItemBase buildItem(DataRow row)
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@@ -377,7 +376,7 @@ namespace OpenSim.Framework.Data.SQLite
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/// Delete all items in the specified folder
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/// </summary>
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/// <param name="folderId">id of the folder, whose item content should be deleted</param>
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//!TODO, this is horribly inefficient, but I don't want to ruin the overall structure of this implementatio
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//!TODO, this is horribly inefficient, but I don't want to ruin the overall structure of this implementation
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private void deleteItemsInFolder(LLUUID folderId)
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{
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List<InventoryItemBase> items = getInventoryInFolder(folderId);
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@@ -404,7 +403,6 @@ namespace OpenSim.Framework.Data.SQLite
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addFolder(folder);
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}
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/// <summary>
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/// Delete a folder
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/// </summary>
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