BulletSim: rename SHAPE_AVATAR to SHAPE_CAPSULE with the eye to eventually having mesh avatars.

This commit is contained in:
Robert Adams
2012-11-20 11:33:42 -08:00
parent 65e55ada87
commit 8dd5813889
4 changed files with 8 additions and 8 deletions

View File

@@ -181,7 +181,7 @@ public struct ConvexHull
public enum PhysicsShapeType
{
SHAPE_UNKNOWN = 0,
SHAPE_AVATAR = 1,
SHAPE_CAPSULE = 1,
SHAPE_BOX = 2,
SHAPE_CONE = 3,
SHAPE_CYLINDER = 4,