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Merge branch 'master' into careminster
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@@ -2673,6 +2673,7 @@ namespace OpenSim.Region.Framework.Scenes
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}
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linkPart.LinkNum = linkNum++;
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linkPart.UpdatePrimFlags(UsesPhysics, IsTemporary, IsPhantom, IsVolumeDetect);
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SceneObjectPart[] ogParts = objectGroup.Parts;
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Array.Sort(ogParts, delegate(SceneObjectPart a, SceneObjectPart b)
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@@ -2908,6 +2909,8 @@ namespace OpenSim.Region.Framework.Scenes
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oldRot = part.RotationOffset;
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Quaternion newRot = Quaternion.Inverse(parentRot) * worldRot;
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part.RotationOffset = newRot;
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part.UpdatePrimFlags(UsesPhysics, IsTemporary, IsPhantom, IsVolumeDetect);
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}
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/// <summary>
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