mirror of
https://github.com/opensim/opensim.git
synced 2026-08-12 04:05:42 +08:00
Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points.
This commit is contained in:
119
OpenSim/Region/Framework/Scenes/Tests/SceneTelehubTests.cs
Normal file
119
OpenSim/Region/Framework/Scenes/Tests/SceneTelehubTests.cs
Normal file
@@ -0,0 +1,119 @@
|
||||
/*
|
||||
* Redistribution and use in source and binary forms, with or without
|
||||
* modification, are permitted provided that the following conditions are met:
|
||||
* * Redistributions of source code must retain the above copyright
|
||||
* notice, this list of conditions and the following disclaimer.
|
||||
* * Redistributions in binary form must reproduce the above copyright
|
||||
* notice, this list of conditions and the following disclaimer in the
|
||||
* documentation and/or other materials provided with the distribution.
|
||||
* * Neither the name of the OpenSimulator Project nor the
|
||||
* names of its contributors may be used to endorse or promote products
|
||||
* derived from this software without specific prior written permission.
|
||||
*
|
||||
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
|
||||
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
|
||||
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
|
||||
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
|
||||
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
|
||||
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
|
||||
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
|
||||
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
|
||||
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using Nini.Config;
|
||||
using NUnit.Framework;
|
||||
using OpenMetaverse;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.CoreModules.World.Estate;
|
||||
using OpenSim.Region.Framework.Scenes;
|
||||
using OpenSim.Region.Framework.Interfaces;
|
||||
using OpenSim.Services.Interfaces;
|
||||
using OpenSim.Tests.Common;
|
||||
using OpenSim.Tests.Common.Mock;
|
||||
|
||||
namespace OpenSim.Region.Framework.Scenes.Tests
|
||||
{
|
||||
/// <summary>
|
||||
/// Scene telehub tests
|
||||
/// </summary>
|
||||
/// <remarks>
|
||||
/// TODO: Tests which run through normal functionality. Currently, the only test is one that checks behaviour
|
||||
/// in the case of an error condition
|
||||
/// </remarks>
|
||||
[TestFixture]
|
||||
public class SceneTelehubTests : OpenSimTestCase
|
||||
{
|
||||
/// <summary>
|
||||
/// Test for desired behaviour when a telehub has no spawn points
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestNoTelehubSpawnPoints()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
// TestHelpers.EnableLogging();
|
||||
|
||||
EstateManagementModule emm = new EstateManagementModule();
|
||||
|
||||
SceneHelpers sh = new SceneHelpers();
|
||||
Scene scene = sh.SetupScene();
|
||||
SceneHelpers.SetupSceneModules(scene, emm);
|
||||
|
||||
UUID telehubSceneObjectOwner = TestHelpers.ParseTail(0x1);
|
||||
|
||||
SceneObjectGroup telehubSo = SceneHelpers.AddSceneObject(scene, "telehubObject", telehubSceneObjectOwner);
|
||||
|
||||
emm.HandleOnEstateManageTelehub(null, UUID.Zero, UUID.Zero, "connect", telehubSo.LocalId);
|
||||
scene.RegionInfo.EstateSettings.AllowDirectTeleport = false;
|
||||
|
||||
// Must still be possible to successfully log in
|
||||
UUID loggingInUserId = TestHelpers.ParseTail(0x2);
|
||||
|
||||
UserAccount ua
|
||||
= UserAccountHelpers.CreateUserWithInventory(scene, "Test", "User", loggingInUserId, "password");
|
||||
|
||||
SceneHelpers.AddScenePresence(scene, ua);
|
||||
|
||||
Assert.That(scene.GetScenePresence(loggingInUserId), Is.Not.Null);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Test for desired behaviour when the scene object nominated as a telehub object does not exist.
|
||||
/// </summary>
|
||||
[Test]
|
||||
public void TestNoTelehubSceneObject()
|
||||
{
|
||||
TestHelpers.InMethod();
|
||||
// TestHelpers.EnableLogging();
|
||||
|
||||
EstateManagementModule emm = new EstateManagementModule();
|
||||
|
||||
SceneHelpers sh = new SceneHelpers();
|
||||
Scene scene = sh.SetupScene();
|
||||
SceneHelpers.SetupSceneModules(scene, emm);
|
||||
|
||||
UUID telehubSceneObjectOwner = TestHelpers.ParseTail(0x1);
|
||||
|
||||
SceneObjectGroup telehubSo = SceneHelpers.AddSceneObject(scene, "telehubObject", telehubSceneObjectOwner);
|
||||
SceneObjectGroup spawnPointSo = SceneHelpers.AddSceneObject(scene, "spawnpointObject", telehubSceneObjectOwner);
|
||||
|
||||
emm.HandleOnEstateManageTelehub(null, UUID.Zero, UUID.Zero, "connect", telehubSo.LocalId);
|
||||
emm.HandleOnEstateManageTelehub(null, UUID.Zero, UUID.Zero, "spawnpoint add", spawnPointSo.LocalId);
|
||||
scene.RegionInfo.EstateSettings.AllowDirectTeleport = false;
|
||||
|
||||
scene.DeleteSceneObject(telehubSo, false);
|
||||
|
||||
// Must still be possible to successfully log in
|
||||
UUID loggingInUserId = TestHelpers.ParseTail(0x2);
|
||||
|
||||
UserAccount ua
|
||||
= UserAccountHelpers.CreateUserWithInventory(scene, "Test", "User", loggingInUserId, "password");
|
||||
|
||||
SceneHelpers.AddScenePresence(scene, ua);
|
||||
|
||||
Assert.That(scene.GetScenePresence(loggingInUserId), Is.Not.Null);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user