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https://github.com/opensim/opensim.git
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Again, thanks to Alondria for:
Added: LinkNum to SceneObjectPart Added: Bunch-o settings of LinkNum in SceneObjectGroup Added: llGetNumberOfPrims() Added: llGetLinkNumber() Added: llGetLinkKey() Added: llGetLinkName() (and change to string return type)
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@@ -860,9 +860,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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return m_LSL_Functions.llGetLinkKey(linknum);
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}
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public void llGetLinkName(int linknum)
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public string llGetLinkName(int linknum)
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{
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m_LSL_Functions.llGetLinkName(linknum);
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return m_LSL_Functions.llGetLinkName(linknum);
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}
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public int llGetInventoryNumber(int type)
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@@ -2122,4 +2122,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
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public vector ZERO_VECTOR = new vector(0, 0, 0);
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public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0);
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}
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}
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}
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