Again, thanks to Alondria for:

Added: LinkNum to SceneObjectPart
Added: Bunch-o settings of LinkNum in SceneObjectGroup
Added: llGetNumberOfPrims()
Added: llGetLinkNumber()
Added: llGetLinkKey()
Added: llGetLinkName() (and change to string return type)
This commit is contained in:
Charles Krinke
2007-12-17 02:30:03 +00:00
parent 413fcc5709
commit 8e8c26acac
5 changed files with 71 additions and 20 deletions

View File

@@ -860,9 +860,9 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
return m_LSL_Functions.llGetLinkKey(linknum);
}
public void llGetLinkName(int linknum)
public string llGetLinkName(int linknum)
{
m_LSL_Functions.llGetLinkName(linknum);
return m_LSL_Functions.llGetLinkName(linknum);
}
public int llGetInventoryNumber(int type)
@@ -2122,4 +2122,4 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
public vector ZERO_VECTOR = new vector(0, 0, 0);
public rotation ZERO_ROTATION = new rotation(0, 0, 0, 0);
}
}
}