mirror of
https://github.com/opensim/opensim.git
synced 2026-08-10 03:06:05 +08:00
* Modernized ScriptManager to new interface-based module calls.
* 'remove redundant this qualifier' ftw
This commit is contained in:
@@ -27,15 +27,12 @@
|
||||
*/
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Reflection;
|
||||
using libsecondlife;
|
||||
using OpenSim.Framework.Communications.Caches;
|
||||
using OpenSim.Framework.Console;
|
||||
using OpenSim.Framework.Interfaces;
|
||||
using OpenSim.Framework.Types;
|
||||
using OpenSim.Framework.Communications.Caches;
|
||||
using OpenSim.Region.Terrain;
|
||||
using OpenSim.Framework;
|
||||
using OpenSim.Region.Environment.Interfaces;
|
||||
|
||||
namespace OpenSim.Region.Environment.Scenes
|
||||
{
|
||||
@@ -67,6 +64,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
protected AssetCache assetCache;
|
||||
|
||||
#region Update Methods
|
||||
|
||||
/// <summary>
|
||||
/// Normally called once every frame/tick to let the world preform anything required (like running the physics simulation)
|
||||
/// </summary>
|
||||
@@ -104,6 +102,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
#endregion
|
||||
|
||||
#region Add/Remove Agent/Avatar
|
||||
|
||||
/// <summary>
|
||||
///
|
||||
/// </summary>
|
||||
@@ -126,7 +125,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
/// <returns></returns>
|
||||
public virtual RegionInfo RegionInfo
|
||||
{
|
||||
get { return this.m_regInfo; }
|
||||
get { return m_regInfo; }
|
||||
}
|
||||
|
||||
public object SyncRoot
|
||||
@@ -140,6 +139,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
}
|
||||
|
||||
#region Shutdown
|
||||
|
||||
/// <summary>
|
||||
/// Tidy before shutdown
|
||||
/// </summary>
|
||||
@@ -147,7 +147,7 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
{
|
||||
try
|
||||
{
|
||||
this.EventManager.TriggerShutdown();
|
||||
EventManager.TriggerShutdown();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
@@ -156,7 +156,5 @@ namespace OpenSim.Region.Environment.Scenes
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user