Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:

* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
This commit is contained in:
Charles Krinke
2009-02-22 20:52:55 +00:00
parent 913654f2c9
commit 8f55b9d735
117 changed files with 580 additions and 409 deletions

View File

@@ -291,17 +291,17 @@ namespace OpenSim.Framework
+ 0.07f * (float)m_visualparams[78] / 255.0f // Shoe platform height
+ 0.3836f * (float)m_visualparams[125] / 255.0f // Leg length
- m_avatarHeight / 2) * 0.3f - 0.04f;
//System.Console.WriteLine(">>>>>>> [APPEARANCE]: Height {0} Hip offset {1}", m_avatarHeight, m_hipOffset);
//System.Console.WriteLine("------------- Set Appearance Texture ---------------");
//m_log.Debug(">>>>>>> [APPEARANCE]: Height {0} Hip offset {1}", m_avatarHeight, m_hipOffset);
//m_log.Debug("------------- Set Appearance Texture ---------------");
//Primitive.TextureEntryFace[] faces = Texture.FaceTextures;
//foreach (Primitive.TextureEntryFace face in faces)
//{
// if (face != null)
// System.Console.WriteLine(" ++ " + face.TextureID);
// m_log.Debug(" ++ " + face.TextureID);
// else
// System.Console.WriteLine(" ++ NULL ");
// m_log.Debug(" ++ NULL ");
//}
//System.Console.WriteLine("----------------------------");
//m_log.Debug("----------------------------");
}
@@ -350,7 +350,7 @@ namespace OpenSim.Framework
m_avatarHeight = (float)info.GetValue("m_avatarHeight", typeof(float));
//System.Console.WriteLine("AvatarAppearance Deserialize END");
//m_log.Debug("AvatarAppearance Deserialize END");
}
// this is used for OGS1