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Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml. * Added missing m_log fields to classes. * Replaced Console.WriteLine with appropriate m_log.Xxxx * Tested that nant test target runs succesfully. * Tested that local opensim sandbox starts up without errors.
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@@ -32,6 +32,8 @@ using OpenSim.Framework;
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using OpenSim.Region.Physics.Manager;
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using PhysXWrapper;
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using Quaternion=OpenMetaverse.Quaternion;
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using System.Reflection;
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using log4net;
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namespace OpenSim.Region.Physics.PhysXPlugin
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{
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@@ -40,6 +42,7 @@ namespace OpenSim.Region.Physics.PhysXPlugin
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/// </summary>
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public class PhysXPlugin : IPhysicsPlugin
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private PhysXScene _mScene;
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public PhysXPlugin()
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@@ -72,6 +75,7 @@ namespace OpenSim.Region.Physics.PhysXPlugin
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public class PhysXScene : PhysicsScene
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{
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private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
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private List<PhysXCharacter> _characters = new List<PhysXCharacter>();
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private List<PhysXPrim> _prims = new List<PhysXPrim>();
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private float[] _heightMap = null;
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@@ -84,7 +88,7 @@ namespace OpenSim.Region.Physics.PhysXPlugin
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//sceneIdentifier = _sceneIdentifier;
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mySdk = NxPhysicsSDK.CreateSDK();
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Console.WriteLine("Sdk created - now creating scene");
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m_log.Info("Sdk created - now creating scene");
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scene = mySdk.CreateScene();
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}
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@@ -174,7 +178,7 @@ namespace OpenSim.Region.Physics.PhysXPlugin
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}
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catch (Exception e)
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{
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Console.WriteLine(e.Message);
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m_log.Error(e.Message);
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}
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return fps;
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}
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@@ -193,7 +197,7 @@ namespace OpenSim.Region.Physics.PhysXPlugin
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{
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if (_heightMap != null)
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{
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Console.WriteLine("PhysX - deleting old terrain");
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m_log.Debug("PhysX - deleting old terrain");
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scene.DeleteTerrain();
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}
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_heightMap = heightMap;
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