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Add an override to make SOG.Velocity work as expected
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@@ -605,6 +605,12 @@ namespace OpenSim.Region.Framework.Scenes
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}
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}
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public override Vector3 Velocity
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{
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get { return RootPart.Velocity; }
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set { RootPart.Velocity = value; }
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}
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private void CrossAgentToNewRegionCompleted(IAsyncResult iar)
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{
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CrossAgentToNewRegionDelegate icon = (CrossAgentToNewRegionDelegate)iar.AsyncState;
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