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When killing a zombie session, don't send the stop packet since it often has the effect of killing a newly connected client.
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@@ -834,11 +834,19 @@ namespace OpenSim.Client.MXP.ClientStack
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}
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public void Close()
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{
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Close(true);
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}
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public void Close(bool sendStop)
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{
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m_log.Info("[MXP ClientStack] Close Called");
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// Tell the client to go
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SendLogoutPacket();
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if (sendStop == true)
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{
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SendLogoutPacket();
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}
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// Let MXPPacketServer clean it up
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if (Session.SessionState != SessionState.Disconnected)
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@@ -445,6 +445,11 @@ namespace OpenSim.Client.Sirikata.ClientStack
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}
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public void Close()
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{
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Close(true);
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}
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public void Close(bool sendStop)
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{
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throw new System.NotImplementedException();
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}
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@@ -451,6 +451,11 @@ namespace OpenSim.Client.VWoHTTP.ClientStack
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}
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public void Close()
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{
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Close(true);
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}
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public void Close(bool sendStop)
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{
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throw new System.NotImplementedException();
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}
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