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refactor: Rename ConsoleTableRow and ConsoleTableColumn to ConsoleDisplayTableRow and ConsoleDisplayTableColumn
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@@ -48,12 +48,12 @@ namespace OpenSim.Framework.Console
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/// <summary>
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/// Table columns.
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/// </summary>
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public List<ConsoleTableColumn> Columns { get; private set; }
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public List<ConsoleDisplayTableColumn> Columns { get; private set; }
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/// <summary>
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/// Table rows
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/// </summary>
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public List<ConsoleTableRow> Rows { get; private set; }
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public List<ConsoleDisplayTableRow> Rows { get; private set; }
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/// <summary>
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/// Number of spaces to indent the table.
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@@ -68,8 +68,8 @@ namespace OpenSim.Framework.Console
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public ConsoleDisplayTable()
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{
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TableSpacing = DefaultTableSpacing;
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Columns = new List<ConsoleTableColumn>();
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Rows = new List<ConsoleTableRow>();
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Columns = new List<ConsoleDisplayTableColumn>();
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Rows = new List<ConsoleDisplayTableRow>();
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}
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public override string ToString()
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@@ -88,7 +88,7 @@ namespace OpenSim.Framework.Console
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sb.AppendFormat(formatString, Columns.ConvertAll(c => c.Header).ToArray());
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// rows
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foreach (ConsoleTableRow row in Rows)
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foreach (ConsoleDisplayTableRow row in Rows)
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sb.AppendFormat(formatString, row.Cells.ToArray());
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}
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@@ -115,23 +115,23 @@ namespace OpenSim.Framework.Console
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}
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}
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public struct ConsoleTableColumn
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public struct ConsoleDisplayTableColumn
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{
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public string Header { get; set; }
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public int Width { get; set; }
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public ConsoleTableColumn(string header, int width) : this()
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public ConsoleDisplayTableColumn(string header, int width) : this()
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{
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Header = header;
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Width = width;
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}
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}
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public struct ConsoleTableRow
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public struct ConsoleDisplayTableRow
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{
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public List<string> Cells { get; private set; }
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public ConsoleTableRow(List<string> cells) : this()
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public ConsoleDisplayTableRow(List<string> cells) : this()
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{
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Cells = cells;
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}
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