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Shuffle order of code in invnetory connector GetFolderContent() calls to avoid a possible race condition
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@@ -875,7 +875,7 @@ namespace OpenSim.Region.Framework.Scenes
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// m_log.DebugFormat(
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// "[PRIM INVENTORY]: Not sending inventory data for part {0} {1} {2} for {3} since no items",
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// m_part.Name, m_part.LocalId, m_part.UUID, client.Name);
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client.SendTaskInventory(m_part.UUID, 0, new byte[0]);
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return;
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}
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