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* Added loading methods for NullStorage.
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@@ -44,6 +44,7 @@ using OpenSim.Region.ClientStack;
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using OpenSim.Region.Communications.Local;
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using OpenSim.Region.Communications.OGS1;
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using OpenSim.Region.Environment.Scenes;
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using OpenSim.Region.Environment;
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using System.Text;
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namespace OpenSim
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@@ -210,7 +211,9 @@ namespace OpenSim
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m_udpServer.Add(udpServer);
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this.regionData.Add(regionDat);
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LocalWorld = new Scene(udpServer.PacketServer.ClientManager, regionDat, authenBase, commsManager, this.AssetCache, httpServer);
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StorageManager tmpStoreManager = new StorageManager("OpenSim.DataStore.NullStorage.dll", regionDat.DataStore, "base");
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LocalWorld = new Scene(udpServer.PacketServer.ClientManager, regionDat, authenBase, commsManager, this.AssetCache, tmpStoreManager, httpServer);
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this.m_localWorld.Add(LocalWorld);
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//LocalWorld.InventoryCache = InventoryCache;
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//LocalWorld.AssetCache = AssetCache;
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