mirror of
https://github.com/opensim/opensim.git
synced 2026-08-07 17:55:48 +08:00
* Added loading methods for NullStorage.
This commit is contained in:
@@ -8,6 +8,8 @@ using OpenSim.Framework.Types;
|
||||
using OpenSim.Region.Caches;
|
||||
using OpenSim.Region.Environment.Scenes;
|
||||
using OpenSim.Region.Terrain;
|
||||
using OpenSim.Region.Environment;
|
||||
|
||||
using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence;
|
||||
|
||||
namespace SimpleApp
|
||||
@@ -16,8 +18,8 @@ namespace SimpleApp
|
||||
{
|
||||
private List<ScenePresence> m_avatars;
|
||||
|
||||
public MyWorld(ClientManager clientManager, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, BaseHttpServer httpServer)
|
||||
: base(clientManager, regionInfo, authen, commsMan, assetCach, httpServer)
|
||||
public MyWorld(ClientManager clientManager, RegionInfo regionInfo, AuthenticateSessionsBase authen, CommunicationsManager commsMan, AssetCache assetCach, StorageManager storeMan, BaseHttpServer httpServer)
|
||||
: base(clientManager, regionInfo, authen, commsMan, assetCach, storeMan, httpServer)
|
||||
{
|
||||
m_avatars = new List<Avatar>();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user