Merge branch 'master' into careminster-presence-refactor

This commit is contained in:
Melanie
2010-08-07 05:41:41 +01:00
23 changed files with 27795 additions and 27780 deletions

View File

@@ -1824,6 +1824,8 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="originalPrim"></param>
/// <param name="offset"></param>
/// <param name="flags"></param>
/// <param name="AgentID"></param>
/// <param name="GroupID"></param>
protected internal void DuplicateObject(uint originalPrim, Vector3 offset, uint flags, UUID AgentID, UUID GroupID)
{
//m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
@@ -1838,7 +1840,10 @@ namespace OpenSim.Region.Framework.Scenes
/// <param name="originalPrim"></param>
/// <param name="offset"></param>
/// <param name="flags"></param>
protected internal SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot)
/// <param name="AgentID"></param>
/// <param name="GroupID"></param>
/// <param name="rot"></param>
public SceneObjectGroup DuplicateObject(uint originalPrimID, Vector3 offset, uint flags, UUID AgentID, UUID GroupID, Quaternion rot)
{
//m_log.DebugFormat("[SCENE]: Duplication of object {0} at offset {1} requested by agent {2}", originalPrim, offset, AgentID);
SceneObjectGroup original = GetGroupByPrim(originalPrimID);