slow down terrain sending so other users of LAND queue do have a chance to send things

This commit is contained in:
UbitUmarov
2015-09-24 00:35:06 +01:00
parent e441c9cac1
commit 8fde2fb901
2 changed files with 4 additions and 4 deletions

View File

@@ -1210,7 +1210,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
public virtual bool CanSendLayerData()
{
int n = m_udpClient.GetPacketsQueuedCount(ThrottleOutPacketType.Land);
if ( n > 256)
if ( n > 20)
return false;
return true;
}