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slow down terrain sending so other users of LAND queue do have a chance to send things
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@@ -1210,7 +1210,7 @@ namespace OpenSim.Region.ClientStack.LindenUDP
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public virtual bool CanSendLayerData()
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{
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int n = m_udpClient.GetPacketsQueuedCount(ThrottleOutPacketType.Land);
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if ( n > 256)
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if ( n > 20)
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return false;
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return true;
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}
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