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save/load environments to/from oars
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@@ -484,6 +484,16 @@ namespace OpenSim.Framework
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sunlight_color = otmp;
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Name = name;
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}
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public void GatherAssets(Dictionary<UUID, sbyte> uuids)
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{
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Util.AddToGatheredIds(uuids, bloom_id, (sbyte)AssetType.Texture);
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Util.AddToGatheredIds(uuids, cloud_id, (sbyte)AssetType.Texture);
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Util.AddToGatheredIds(uuids, halo_id, (sbyte)AssetType.Texture);
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Util.AddToGatheredIds(uuids, moon_id, (sbyte)AssetType.Texture);
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Util.AddToGatheredIds(uuids, rainbow_id, (sbyte)AssetType.Texture);
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Util.AddToGatheredIds(uuids, sun_id, (sbyte)AssetType.Texture);
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}
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}
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public class WaterData
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@@ -599,6 +609,12 @@ namespace OpenSim.Framework
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return map;
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}
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public void GatherAssets(Dictionary<UUID, sbyte> uuids)
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{
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Util.AddToGatheredIds(uuids, normalMap, (sbyte)AssetType.Texture);
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Util.AddToGatheredIds(uuids, transpTexture, (sbyte)AssetType.Texture);
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}
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}
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public class DayCycle
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@@ -889,6 +905,18 @@ namespace OpenSim.Framework
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return cycle;
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}
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public void GatherAssets(Dictionary<UUID, sbyte> uuids)
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{
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foreach (WaterData wd in waterframes.Values)
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{
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wd.GatherAssets(uuids);
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}
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foreach (SkyData sd in skyframes.Values)
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{
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sd.GatherAssets(uuids);
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}
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}
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}
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public class ViewerEnvironment
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@@ -1216,6 +1244,35 @@ namespace OpenSim.Framework
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return env;
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}
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public static ViewerEnvironment FromOSDString(string s)
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{
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try
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{
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OSD eosd = OSDParser.Deserialize(s);
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ViewerEnvironment VEnv = new ViewerEnvironment();
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VEnv.FromOSD(eosd);
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return VEnv;
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}
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catch
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{
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}
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return null;
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}
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public static string ToOSDString(ViewerEnvironment VEnv, bool xml = false)
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{
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try
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{
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OSD eosd= VEnv.ToOSD();
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if(xml)
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return OSDParser.SerializeLLSDXmlString(eosd);
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else
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return OSDParser.SerializeLLSDNotationFull(eosd);
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}
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catch {}
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return String.Empty;
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}
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public ViewerEnvironment Clone()
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{
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// im lazy need to proper clone later
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@@ -1398,5 +1455,11 @@ namespace OpenSim.Framework
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return true;
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}
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*/
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public void GatherAssets(Dictionary<UUID, sbyte> uuids)
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{
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if (Cycle != null)
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Cycle.GatherAssets(uuids);
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}
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}
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}
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