* Make the ode simulation update loop print out the stack if an exception occurs (at least, this is what will happen on linux)

This commit is contained in:
Justin Clarke Casey
2008-09-18 18:54:42 +00:00
parent 6cfe4784cb
commit 8ff1bc5b03
4 changed files with 8 additions and 11 deletions

View File

@@ -74,7 +74,6 @@ namespace OpenSim.Region.Physics.Meshing
return result;
}
public void Add(Triangle triangle)
{
int i;
@@ -135,7 +134,6 @@ namespace OpenSim.Region.Physics.Meshing
}
}
public void Add(List<Vertex> lv)
{
foreach (Vertex v in lv)
@@ -243,7 +241,6 @@ namespace OpenSim.Region.Physics.Meshing
{
pinnedVirtexes.Free();
pinnedIndex.Free();
}
/// <summary>
@@ -256,7 +253,6 @@ namespace OpenSim.Region.Physics.Meshing
primMesh = null;
}
public void Append(Mesh newMesh)
{
foreach (Vertex v in newMesh.vertices)