* Make the ode simulation update loop print out the stack if an exception occurs (at least, this is what will happen on linux)

This commit is contained in:
Justin Clarke Casey
2008-09-18 18:54:42 +00:00
parent 6cfe4784cb
commit 8ff1bc5b03
4 changed files with 8 additions and 11 deletions

View File

@@ -1732,7 +1732,7 @@ namespace OpenSim.Region.Physics.OdePlugin
}
catch (Exception e)
{
m_log.Error("[PHYSICS]: " + e.Message.ToString() + e.TargetSite.ToString());
m_log.ErrorFormat("[PHYSICS]: {0}, {1}, {2}", e.Message, e.TargetSite, e);
ode.dunlock(world);
}