Attempt at restoring inventory access after TPs/crossings. RemoveClient in Scene was being too

aggressive at nixing the user out of the cache. We're now relying on NeedSceneCacheClear to decide
whether to nix it or not. All other mods in other files are for better debugging messages.
This commit is contained in:
diva
2008-12-15 20:45:40 +00:00
parent 41ad030a5a
commit 8fffdac7fa
4 changed files with 20 additions and 2 deletions

View File

@@ -194,6 +194,7 @@ namespace OpenSim.Framework.Communications.Cache
/// </summary>
public void DropInventory()
{
m_log.Debug("[INVENTORY CACHE]: DropInventory called");
// Make sure there aren't pending requests around when we do this
// FIXME: There is still a race condition where an inventory operation can be requested (since these aren't being locked).
// Will have to extend locking to exclude this very soon.