* Update code to use patched libsecondlife.dll which removes the problem where the AssetType enum was 'Primitive' rather than 'Object'

* The libsecondlife patch was also applied to libsecondlife itself in r1714
* Many, many thanks to Dr Schofield (IBM) for his help on this :)
This commit is contained in:
Justin Clarke Casey
2008-04-08 14:39:29 +00:00
parent 3abc12b89a
commit 90422db35a
5 changed files with 3 additions and 12 deletions

View File

@@ -326,7 +326,7 @@ namespace OpenSim.Framework.Communications
folder.AgentID = user;
folder.ID = LLUUID.Random();
folder.Name = "Objects";
folder.Type = (short)AssetType.Primitive;
folder.Type = (short)AssetType.Object;
folder.Version = 1;
Folders.Add(folder.ID, folder);