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* refactor: Making some of the serialization names consistent, both within their pairings and with the others
* This does make some of the names less ideal than others - this should change in the future
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@@ -99,12 +99,12 @@ namespace OpenSim.Region.Environment.Scenes
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file.Close();
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}
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public static string SavePrimGroupToXML2String(SceneObjectGroup grp)
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public static string SaveGroupToXml2(SceneObjectGroup grp)
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{
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return grp.ToXmlString2();
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}
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public static void LoadGroupFromXml2String(Scene scene, string xmlString)
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public static void LoadGroupFromXml2(Scene scene, string xmlString)
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{
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XmlDocument doc = new XmlDocument();
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XmlNode rootNode;
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