* refactor: Making some of the serialization names consistent, both within their pairings and with the others

* This does make some of the names less ideal than others - this should change in the future
This commit is contained in:
Justin Clarke Casey
2008-06-21 21:20:59 +00:00
parent 91ffb6722f
commit 908d91be78
5 changed files with 54 additions and 23 deletions

View File

@@ -112,14 +112,14 @@ namespace OpenSim.Region.Environment.Modules.World.Serialiser
SceneXmlLoader.SavePrimsToXml2(scene, fileName);
}
public void LoadGroupFromXml2String(Scene scene, string xmlString)
public void LoadGroupFromXml2(Scene scene, string xmlString)
{
SceneXmlLoader.LoadGroupFromXml2String(scene, xmlString);
SceneXmlLoader.LoadGroupFromXml2(scene, xmlString);
}
public string SavePrimGroupToXML2String(SceneObjectGroup grp)
public string SaveGroupToXml2(SceneObjectGroup grp)
{
return SceneXmlLoader.SavePrimGroupToXML2String(grp);
return SceneXmlLoader.SaveGroupToXml2(grp);
}
public List<string> SerialiseRegion(Scene scene, string saveDir)