fix SceneGraph Add/Remove PhysicalPrim counters

This commit is contained in:
UbitUmarov
2012-06-21 09:40:51 +01:00
parent ca22feb09a
commit 909572ed86

View File

@@ -585,12 +585,12 @@ namespace OpenSim.Region.Framework.Scenes
protected internal void AddPhysicalPrim(int number)
{
m_physicalPrim++;
m_physicalPrim += number;
}
protected internal void RemovePhysicalPrim(int number)
{
m_physicalPrim--;
m_physicalPrim -= number;
}
protected internal void AddToScriptLPS(int number)