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fix SceneGraph Add/Remove PhysicalPrim counters
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@@ -585,12 +585,12 @@ namespace OpenSim.Region.Framework.Scenes
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protected internal void AddPhysicalPrim(int number)
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{
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m_physicalPrim++;
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m_physicalPrim += number;
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}
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protected internal void RemovePhysicalPrim(int number)
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{
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m_physicalPrim--;
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m_physicalPrim -= number;
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}
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protected internal void AddToScriptLPS(int number)
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