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if a NPC is owned, allow access if ownerID matchs parcel owner or it is in the access list. option OS_NPC_OBJECT_GROUP it still needed if access is by group (this option should also work with not owned NPC) NEEDS TESTING, may prove to be a bad solution
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@@ -57,6 +57,7 @@ namespace OpenSim.Region.Framework.Interfaces
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/// </summary>
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bool SenseAsAgent { get; }
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UUID ActiveGroupId { get; set; }
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UUID Owner { get; }
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}
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public interface INPCModule
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