Merge branch 'master' into careminster

Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
This commit is contained in:
Melanie
2012-08-18 19:01:05 +01:00
7 changed files with 47 additions and 37 deletions

View File

@@ -1558,7 +1558,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
else if (p[i] is Vector3)
lsl_p[i] = new LSL_Types.Vector3((Vector3)p[i]);
else if (p[i] is Quaternion)
lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W);
lsl_p[i] = new LSL_Types.Quaternion((Quaternion)p[i]);
else if (p[i] is float)
lsl_p[i] = new LSL_Types.LSLFloat((float)p[i]);
else
@@ -1584,7 +1584,7 @@ namespace OpenSim.Region.ScriptEngine.XEngine
else if (p[i] is Vector3)
lsl_p[i] = new LSL_Types.Vector3((Vector3)p[i]);
else if (p[i] is Quaternion)
lsl_p[i] = new LSL_Types.Quaternion(((Quaternion)p[i]).X, ((Quaternion)p[i]).Y, ((Quaternion)p[i]).Z, ((Quaternion)p[i]).W);
lsl_p[i] = new LSL_Types.Quaternion((Quaternion)p[i]);
else if (p[i] is float)
lsl_p[i] = new LSL_Types.LSLFloat((float)p[i]);
else