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* refactor: Rip out SOP inventory from the partial into a separate class
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date
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@@ -255,8 +255,8 @@ namespace OpenSim.Data.Tests
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sop.GroupPosition = groupos;
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sop.RotationOffset = rotoff;
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sop.CreatorID = creator;
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sop.InventorySerial = iserial;
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sop.TaskInventory = dic;
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sop.Inventory.Serial = iserial;
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sop.Inventory.Items = dic;
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sop.ObjectFlags = objf;
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sop.Name = name;
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sop.Material = material;
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@@ -287,8 +287,8 @@ namespace OpenSim.Data.Tests
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Assert.That(rotoff,Is.EqualTo(sop.RotationOffset));
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Assert.That(uuid,Is.EqualTo(sop.UUID));
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Assert.That(creator,Is.EqualTo(sop.CreatorID));
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Assert.That(iserial,Is.EqualTo(sop.InventorySerial));
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Assert.That(dic,Is.EqualTo(sop.TaskInventory));
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Assert.That(iserial,Is.EqualTo(sop.Inventory.Serial));
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Assert.That(dic,Is.EqualTo(sop.Inventory.Items));
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Assert.That(objf,Is.EqualTo(sop.ObjectFlags));
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Assert.That(name,Is.EqualTo(sop.Name));
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Assert.That(material,Is.EqualTo(sop.Material));
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@@ -337,7 +337,7 @@ namespace OpenSim.Data.Tests
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Assert.That(uuid,Is.EqualTo(p.UUID));
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Assert.That(creator,Is.EqualTo(p.CreatorID));
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//Assert.That(iserial,Is.EqualTo(p.InventorySerial));
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Assert.That(dic,Is.EqualTo(p.TaskInventory));
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Assert.That(dic,Is.EqualTo(p.Inventory.Items));
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//Assert.That(objf,Is.EqualTo(p.ObjectFlags));
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Assert.That(name,Is.EqualTo(p.Name));
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Assert.That(material,Is.EqualTo(p.Material));
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@@ -415,7 +415,7 @@ namespace OpenSim.Data.Tests
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sog2.RootPart.GroupPosition = groupos;
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sog2.RootPart.RotationOffset = rotoff;
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sog2.RootPart.CreatorID = creator;
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sog2.RootPart.TaskInventory = dic;
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sog2.RootPart.Inventory.Items = dic;
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sog2.RootPart.Name = name;
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sog2.RootPart.Material = material;
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sog2.RootPart.ScriptAccessPin = pin;
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@@ -449,7 +449,7 @@ namespace OpenSim.Data.Tests
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Assert.That(name,Is.EqualTo(p.Name));
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Assert.That(rotoff,Is.EqualTo(p.RotationOffset));
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Assert.That(creator,Is.EqualTo(p.CreatorID));
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Assert.That(dic,Is.EqualTo(p.TaskInventory));
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Assert.That(dic,Is.EqualTo(p.Inventory.Items));
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Assert.That(name,Is.EqualTo(p.Name));
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Assert.That(material,Is.EqualTo(p.Material));
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Assert.That(pin,Is.EqualTo(p.ScriptAccessPin));
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@@ -534,7 +534,7 @@ namespace OpenSim.Data.Tests
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// TODO: seriously??? this is the way we need to loop to get this?
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List<TaskInventoryItem> list = new List<TaskInventoryItem>();
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foreach (UUID uuid in sog.RootPart.GetInventoryList())
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foreach (UUID uuid in sog.RootPart.Inventory.GetInventoryList())
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{
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list.Add(sog.GetInventoryItem(sog.RootPart.LocalId, uuid));
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}
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