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* refactor: Rip out SOP inventory from the partial into a separate class
* SceneObjectPartInventory.cs isn't a particularly good name but it's probably not got a long life * A proper inventory interface to follow * Parallel changes for other inventory partial classes to follow at a later date
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@@ -3320,7 +3320,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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{
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if (item.Name == name)
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{
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m_host.RemoveInventoryItem(item.ItemID);
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m_host.Inventory.RemoveInventoryItem(item.ItemID);
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return;
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}
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}
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@@ -1032,7 +1032,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api
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taskItem.PermsMask = 0;
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taskItem.AssetID = asset.FullID;
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m_host.AddInventoryItem(taskItem, false);
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m_host.Inventory.AddInventoryItem(taskItem, false);
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}
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}
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}
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@@ -302,7 +302,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api.Plugins
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if (part.AttachmentPoint != 0) // Attached so ignore
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continue;
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if (part.ContainsScripts())
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if (part.Inventory.ContainsScripts())
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{
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objtype |= ACTIVE | SCRIPTED; // Scripted and active. It COULD have one hidden ...
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}
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@@ -141,7 +141,7 @@ namespace OpenSim.Region.ScriptEngine.Shared
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foreach (SceneObjectPart p in part.ParentGroup.Children.Values)
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{
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if (p.ContainsScripts())
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if (p.Inventory.ContainsScripts())
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{
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Type |= 0x08; // Scripted
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break;
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@@ -696,8 +696,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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Stop(0);
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SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID);
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part.GetInventoryItem(m_ItemID).PermsMask = 0;
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part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero;
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part.Inventory.GetInventoryItem(m_ItemID).PermsMask = 0;
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part.Inventory.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero;
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AsyncCommandManager.RemoveScript(m_Engine, m_LocalID, m_ItemID);
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m_EventQueue.Clear();
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m_Script.ResetVars();
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@@ -721,8 +721,8 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
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m_Script.ResetVars();
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SceneObjectPart part=m_Engine.World.GetSceneObjectPart(m_LocalID);
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part.GetInventoryItem(m_ItemID).PermsMask = 0;
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part.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero;
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part.Inventory.GetInventoryItem(m_ItemID).PermsMask = 0;
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part.Inventory.GetInventoryItem(m_ItemID).PermsGranter = UUID.Zero;
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AsyncCommandManager.RemoveScript(m_Engine, m_LocalID, m_ItemID);
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m_EventQueue.Clear();
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