Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.

The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
This commit is contained in:
Justin Clark-Casey (justincc)
2012-07-11 22:54:22 +01:00
parent 9c89ad9154
commit 916e3bf886
20 changed files with 52 additions and 81 deletions

View File

@@ -823,11 +823,10 @@ namespace OpenSim.Region.OptionalModules.Avatar.Voice.FreeSwitchVoice
m_log.DebugFormat("[FreeSwitchVoice]: Region:Parcel \"{0}\": parcel id {1}: using channel name {2}",
landName, land.LocalID, landUUID);
}
System.Text.ASCIIEncoding encoding = new System.Text.ASCIIEncoding();
// slvoice handles the sip address differently if it begins with confctl, hiding it from the user in the friends list. however it also disables
// the personal speech indicators as well unless some siren14-3d codec magic happens. we dont have siren143d so we'll settle for the personal speech indicator.
channelUri = String.Format("sip:conf-{0}@{1}", "x" + Convert.ToBase64String(encoding.GetBytes(landUUID)), m_freeSwitchRealm);
channelUri = String.Format("sip:conf-{0}@{1}", "x" + Convert.ToBase64String(Encoding.ASCII.GetBytes(landUUID)), m_freeSwitchRealm);
lock (m_ParcelAddress)
{

View File

@@ -1120,7 +1120,6 @@ namespace Nwc.XmlRpc
/// <summary>Class supporting the request side of an XML-RPC transaction.</summary>
public class ConfigurableKeepAliveXmlRpcRequest : XmlRpcRequest
{
private Encoding _encoding = new ASCIIEncoding();
private XmlRpcRequestSerializer _serializer = new XmlRpcRequestSerializer();
private XmlRpcResponseDeserializer _deserializer = new XmlRpcResponseDeserializer();
private bool _disableKeepAlive = true;
@@ -1153,7 +1152,7 @@ namespace Nwc.XmlRpc
request.KeepAlive = !_disableKeepAlive;
Stream stream = request.GetRequestStream();
XmlTextWriter xml = new XmlTextWriter(stream, _encoding);
XmlTextWriter xml = new XmlTextWriter(stream, Encoding.ASCII);
_serializer.Serialize(xml, this);
xml.Flush();
xml.Close();

View File

@@ -425,10 +425,9 @@ namespace OpenSim.Region.OptionalModules.Scripting.JsonStore
try
{
System.Text.UTF8Encoding enc = new System.Text.UTF8Encoding();
string jsondata = SLUtil.ParseNotecardToString(enc.GetString(a.Data));
int result = m_store.SetValue(storeID,path,jsondata,true) ? 1 : 0;
m_comms.DispatchReply(scriptID,result,"",reqID.ToString());
string jsondata = SLUtil.ParseNotecardToString(Encoding.UTF8.GetString(a.Data));
int result = m_store.SetValue(storeID, path, jsondata,true) ? 1 : 0;
m_comms.DispatchReply(scriptID,result, "", reqID.ToString());
return;
}
catch (Exception e)

View File

@@ -482,10 +482,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
// Convert to base64
//
string filetext = Convert.ToBase64String(data);
ASCIIEncoding enc = new ASCIIEncoding();
Byte[] buf = enc.GetBytes(filetext);
Byte[] buf = Encoding.ASCII.GetBytes(filetext);
m_log.Info("MRM 9");