Where possible, use the system Encoding.ASCII and Encoding.UTF8 rather than constructing fresh copies.

The encodings are thread-safe and already used in such a manner in other places.
This isn't done where Byte Order Mark output is suppressed, since Encoding.UTF8 is constructed to output the BOM.
This commit is contained in:
Justin Clark-Casey (justincc)
2012-07-11 22:54:22 +01:00
parent 9c89ad9154
commit 916e3bf886
20 changed files with 52 additions and 81 deletions

View File

@@ -26,15 +26,16 @@
*/
using System;
using System.IO;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Lifetime;
using System.Threading;
using System.Collections;
using System.Collections.Generic;
using System.Security.Policy;
using System.Reflection;
using System.Globalization;
using System.IO;
using System.Reflection;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Lifetime;
using System.Security.Policy;
using System.Text;
using System.Threading;
using System.Xml;
using OpenMetaverse;
using log4net;
@@ -298,13 +299,10 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
using (FileStream fs = File.Open(savedState,
FileMode.Open, FileAccess.Read, FileShare.None))
{
System.Text.UTF8Encoding enc =
new System.Text.UTF8Encoding();
Byte[] data = new Byte[size];
fs.Read(data, 0, size);
xml = enc.GetString(data);
xml = Encoding.UTF8.GetString(data);
ScriptSerializer.Deserialize(xml, this);
@@ -954,8 +952,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Instance
try
{
FileStream fs = File.Create(Path.Combine(Path.GetDirectoryName(assembly), ItemID.ToString() + ".state"));
System.Text.UTF8Encoding enc = new System.Text.UTF8Encoding();
Byte[] buf = enc.GetBytes(xml);
Byte[] buf = (new UTF8Encoding()).GetBytes(xml);
fs.Write(buf, 0, buf.Length);
fs.Close();
}